Production notes / Field library

The game development blog for decisions before production gets expensive.

Practical field notes on game development outsourcing, production planning, budgets, teams, game art, QA and porting. Written for producers, founders and publishers who need to evaluate the work.

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Illustrative scene of two developers reviewing a greybox playable build
Illustrative production sceneRepresentative setting, not documentary evidence.

Latest field notes

Built to support a decision.

44 published articles. Every guide, briefing and analysis states its scope and links to the next useful decision. Editorial images are illustrative, not documentary evidence of staff, premises or client work.

Select a field note 44 published files Guides / briefings / analysis